Gunstar Temperance (BSG-21) is an Avenger class Gunstar, the first ship to bear the name. One of the Colonial Fleet's newest Gunstars, she wields an impressive set of armaments, boasting more sheer firepower than even the new Mercury class battlestars. Her primary purpose is direct ship-to-ship combat, as she was designed to go toe-to-toe with Cylon basestars and come out victorious, thanks to her plethora of weaponry and her heavy armor. Temperance is the last known remaining Gunstar after the Cylon attack against the Twelve Colonies, surviving the technological attack that crippled all the other warships in the Colonial Fleet (Except Battlestar Megaera) due to the testing of a new experimental computer system aboard it. She is currently on her own in space, searching for both humanity's survivors and a reason for going on.
Gunstar Temperance |
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Crew
Command
- Commanding Officer - Major Logan Rush
- Executive Officer - Captain Iris Cheyn
- Officer of the Watch - Lieutenant JG James Hawkins
Tactical Operations
- Chief Tactical Officer - Lieutenant Kris Boyd
Engineering
- Chief Engineering Officer - Captain Raven Knight
Medical & Counseling
- Chief Medical Officer - Lieutenant Talia Locke
Marine Detachment
- Marine Commanding Officer - Marine 2nd Lieutenant Bastian Asgarn
Temperance Raptor Wing
- Raptor Pilot - Lieutenant JG Astraea Allison
- Electronic Countermeasures Officer - Lieutenant JG Dmitri Spiro
Specifications
Name | Gunstar Temperance |
Registry | BSG-21 |
Class | Avenger Class |
Role | Gunstar (Heavy Cruiser & Fleet Support) |
Expected Duration | 100 Years |
Time Before Refit | 20 Years |
Time Before Resupply | 3 Years |
Length | 1852 Meters |
Width | 700 Meters |
Height | 390 Meters |
Decks | 45 |
Standard Complement | 1250 (Officers - 250, Enlisted Officers - 940, Marines - 60 |
Emergency Capacity | 565 |
Standard Velocity | Sublight .85c |
Maximum Velocity | Sublight .99c For 56 hours |
FTL Capability | Yes, Jump Drives |
Kinetic Batteries | 60x Heavy Batteries (20x forward, 20x dorsal, 20x ventral) |
Close-in Defense | 300x Light Twin-Turrets (across weapons pods, port & starboard main hull, forward turrets) |
Missile Launchers | Hunter Class programmable missiles; Heavy Class D warheads; Tactical Nuclear Weapons |
Missile Complement | 8000 Hunter class missiles; 500 Heavy class D warheads; 0 Tactical Nuclear Weapons |
Defensive Systems | Decoy Drones; ECM Systems |
Armour | Class S2 Reactive Hull Armor Plating |
Landing Bays | 2 |
Attached Ships | 1 Battlestar; 2 Missile Frigates; 3 Destroyers |
Military Transports | 5 Raptors |
Damage Status | Heavy Damage - 67% combat efficiency; CNP: Offline; Crew Losses: 241 |